This project demonstrates the process of translating a 2D concept into a stylized 3D asset.
3D Concept
STYLIZED
CHARACTER
Sculpting
Compositing

Final Composition
Final Composition

ZBrush Turntable
Variation - Exploring different looks with materials & shaders
Variation - Exploring different looks with materials & shaders
Bumper
Bumper
Basic
Basic
Plastic
Plastic
Skin Shader
Skin Shader
Flat
Flat
Anime Outline
Outline
TriGloss
TriGloss
Warm
Warm
Clay Turntable
Original 2D Concept compared to 3D result
Original 2D Concept compared to 3D result
2D Concept
2D Concept


3D Sculpture
3D Sculpture


This project served as the practical component of my bachelor's thesis. Its goal was to create a realistic digital replica of a real person using a photogrammetry-based workflow.
This project demonstrates the process of translating a 2D concept into a stylized 3D asset.
VFX
3D COncept
3D Concept
REALISM
STYLIZED
ANIMATION
CHARACTER
COMPOSITING
Sculpting
Compositing
Compositing




